Artifacts

Artifacts are equipable items that boost various stats of your ant queen.

You can equip up to three artifacts at once, and no more than one artifact per each type (helmet, armor, weapon).

Artifacts of identical types and levels can be merged, which improves their stats. You can obtain artifacts in missions, from daily spin and other sources.

Types
There are three types of artifacts:


 * Helmet
 * Armor
 * Weapon

Stats
There are seven possible artifact stats. Some of the stats are more valuable, so they can be found rarely. The probability of an artifact having a specific stat is determined by that stat's weight.

Level
Level determines the strength of the artifact's stats. There is no upper limit to artifact level.

Artifact level can be improved by merging. The level of a newly found artifact depends on what is the highest merge level of your ants. If you find the artifact in a mission, it will generally be of higher level if the mission is more difficult and further from your nest.

Rarity
Rarity determines the number of different stats an artifact can have AND the strength of these stats depending on artifact rarity. There are five rarities.

Artifact Bases
Each artifact type (helmet, armor, weapon) has several possible bases. Each artifact base has a different image, name and allowed rarities.

Merging
Merging is the process of combining artifacts to make them stronger.

Merge Conditions
You can only merge two artifacts of identical level and type (helmet, weapon, armor). It is possible to merge artifacts of different rarities.

Result
Merging two artifacts results in one, usually stronger artifact. The exception to this rule is when merging artifacts of different rarities.

Artifact Example
This table shows the possible food per second stat for a random artifact depending on its rarity and level. Note that higher rarity artifacts can have more stats, making them even stronger.

External Documentation

 * Artifact UI discussion
 * Artifact stats (obsolete)
 * Balance documentation (obsolete)