Category:Map

The map shows the greater area surrounding your main nest.

The map is split into multiple regions. Most regions can spawn mission objectives, the completion of which will let you expand your territory.

Regions
Regions are parts of the map that can potentially be exploited for resources or building a new ant nest.

Region States

 * 1) Unknown - region is out of reach of your scouts and is shrouded in fog of war
 * 2) Unscouted - only scouting mission is available in this region. Scouting it will turn nearby unknown regions into unscouted and transform this region into unconquered
 * 3) Unconquered - scavenging, raiding, harvesting, and pillaging missions may spawn in this region. Upon completing a certain number of missions in this region, it becomes conquered.
 * 4) Conquered - this region may spawn a migration mission. Other mission types are unlikely to spawn.
 * 5) Occupied - this region contains an ant nest and therefore cannot spawn any missions

Region Properties

 * 1) Fertility - building a nest on a high-fertility region provides a multiplier to your food income
 * 2) Level - building a nest on a high-level region grants the chance to find high-level artifacts in pillage missions

Missions
Each region that you have previously scouted can contain up to two mission objectives if it does not already contain your nest.

Completing a mission costs scouts and/or soldiers. The amount of time it takes to complete a mission depends from the distance between the objective and your main nest, as well as mission type and your active upgrades.

Scouting
Initially, you can only scout areas that are right next to your nest. Once a region has been scouted, it expands your line of sight and allows you to explore the neighboring regions if they haven't already been scouted.

Scavenging (food mission)
Scavenging missions cost scouts and have a chance to spawn in unconquered and conquered regions. Completing a scavenging mission grants you some food.

Raiding (attack mission)
Raiding missions cost soldiers and have a chance to spawn in unconquered regions. Completing a raiding mission grants you some DNA.

Pillaging (artifact mission)
Pillaging missions cost soldiers and have a chance to spawn in unconquered regions. Completing a pillaging mission will yield a random artifact.

Migration
Migration missions cost soldiers and scouts and have a chance to spawn in conquered regions. Completing a migration mission will set up a new nest in the selected region, turning it into an occupied region.